In the second part of the pilot episode of ABC’s, Lost, we find John Locke sitting on the beach setting up a backgammon board. Young Walt walks up and wants to know what the game is and how to play.
In his usual enigmatic way, Locke replies, holding up the black and white counters, “two players, two sides, one is light, one is dark.”
Opposing forces, two sides, each trying to make it “home.”
Later, I want to discuss what it might mean for each side to make their stragetic moves in their attempts to get home, but right now, I’m struck by the contrast between black and white.
In Christian theology, there is a battle between good and evil, between the forces of light and the forces of darkness. This is talked about both cosmically in the sense of Christ’s victory over the forces of Satan and individually as our hearts and minds are up for grabs. Christians are called to live in the light, to clothe themselves with rightousness, to put all darkness and evil out of their lives. There is no inbetween. Those who are “lukewarm” might as well be on the darkside. The choice is clear.
Yet even in the midst of this black and white, either/or language, there exists within theology another current that talks about the grey area… the both/and. Lutheran theology claims that we are simultaneously sinners and saints, darkness and light living together. In Methodist theology, we talk about sanctification – that God’s grace flows within us from the moment of justification and over time, we are gradually perfected in God’s eyes – that someday we reach that moment of perfection, but that in the meantime we are people of the light who struggle with the darkness within us.
The question is one of if and when redemption can come. If we are filled with darkness and evil, can we ever change our ways? If we are filled with light and goodness, can we ever fall from grace?
The characters on Lost constantly struggle with these questions. As we are introduced to Kate, Sawyer, Charlie, Eko, Sun, and others, we see the destruction that their past lives have caused. We see the hurt and pain they have caused not only others, but also themselves. And while at the same time running from their past, they are also running towards a new future. In small ways throughout their lives they have done redeemable acts – like Sawyer leaving his “commission” to the daughter he has never met, or Eko trying to help the villagers get their vaccine – although he chose a path of killing to get there. Their lives are a mixed back of light and darkness, each vying with the other to take control of these individuals.
The island in many ways gives them a clean slate – a tabula rasa, as one of the first episodes puts it. It is a fresh start and a chance for them to make themselves over as new people, without their past haunting them.
The ability to say that they are sorry, to confess the wrongs of their lives and to make amends is difficult. Kate finds that she cannot apologize for killing her step-father, nor Eko for the destruction that followed as he tried to save his brother from a similiar fate. But Charlie does find ways to say that he is sorry and successfully gives up heroin use. Sawyer makes amends with the survivors by throwing a boar feast. Juliet tries to prove she is on the side of the survivors through telling the truth about being a “mole.”
And yet, as fear and anger take over, darkness again creeps in. On the first night in their camp, Eko takes the lives of two men that have tried to haul him off. Sayid returns to torture as a means of getting information. Sawyer just cannot leave the con alone when he feels that power has slipped away from him.
In the game of backgammon, light and darkness cannot exist on the same point at the same time. Either there are too many counters of the one color and the other cannot move in, or there is a one on one confrontation. As the light or dark counter moves onto a point occupied by another – the “blot” – the blot must leave the board and is placed on the bar between the sides of the board. That counter must now start from the beginning and make its way all the way back around the board.
This game takes a leap backwards into ancient history when in the final season we learn about the origins of Jacob (the man in white) and his brother, The Man In Black. Throughout the series, these two enigmatic figures seem to be the personification of good and evil. They seem to be the very forces that keep the lives of our characters spinning both on and off of this place. And yet – even these two are caught in the same struggles. Their mother is murdered, they are lied to, and in the end – one acts on blind faith and obedience… much like we might wish Adam and Eve had done in the Garden of Eden, while the other seeks to make his own way and to escape from this Island. It is the struggle between these two temptations… to obey or to rebel that causes Jacob to kill his brother and inadvertantly unleash the monster.
That constant interplay, the struggle between light and dark is present in our lives. Faced with temptation, encountered with fear, we must make a choice to move and to confront those opposing forces or to sit back and wait for the darkness to win. As we see all too clearly in Lost, mistrust and secrecy become avenues for darkness to work. Yet, we know through scriptures that through prayer, through community, through open hearts, we are strengthened by others and by God to face those opposing forces. Jack’s famous, “live together, die alone,” is not only a statement about survival – but a recipe for how they can strengthen themselves for the battle of hearts and minds.
Ironically – and I’m sure this will come up in later posts – while we might die alone… Lost presents us with the impression that we will not be alone in our death. There is no sense of condemnation, no black and white, no judgment…. but ala C.S. Lewis – not all are ready to get on the bus and take the ride.